![]() ![]() ***Cons: The Game seems to be dumb down, the maps are very small. There's a lot more patches with Supreme Commander 2, and with Steam it updates automatically. Makes moving my games to my next computer easy. It seems like I am always either scratching or losing a disk, with Steam all my software is in one spot. The maps, units, structures look more real, even though it has a cartoonish look to it. ![]() The game runs fast and smooth, even for a very low end computer. Has some neat technologies like Flow field path finding (movement of units), Noah unit-cannon. Ai works a little better then Supreme Commander Forged Alliance. The Ideal the new version of the games are always superior in map size, strategy, variety of units and structures is clearly wrong with Supreme Commander 2. If you own the previous game Supreme Commander Forged Alliance your probable going to be disappointed. Has some neat I have owned this game since March 2, 2010. I have owned this game since March 2, 2010. Hopefully the Supreme commander 3 will go to the computer users again which paid for the first one rather than alienating 2 groups of gamers. You are left with a game that neither console nor computer gamer enjoy. This game is a perfect example of Developers Simplifying games so that the console with a controller can play them while forcing the computer to play the console version. Also the research points are from research buildings that with only a handful will allow you to get all the tech within the first 5 minutes of the game. You don't get progressively stronger units or structures but rather just improve the old. You are left with a single tech level except you have a tech tree you "research" with research points. Instead of progressively stronger tech units and structures that require you build the lower tech version first. The tech tree and controls of the original were done away with for a much simpler and easier to understand system that seems to try and bridge to gap between keyboard and control however you are left with a system that while easier to control on the console leaves the computer feeling like a children's game with few options. Instead of the large fights of 1000's of units over maps that can take hours to just explore, you are left with a unit cap and smaller maps to try and encourage you to finish fights faster. While It takes it Units and tactics from those games its strategy has been greatly diminished. The tech tree and controls of This is not the sequel to Supreme Commander or even to Total Annihilation. (And maybe even get the developers to finally help with this aspect.This is not the sequel to Supreme Commander or even to Total Annihilation. Right now there is only a small community, however a mod that could be a great improvement could revolutionize the game. If you need a place to start look at the links below. If you can help I think it is the feelings of the majority of those who play this game that you should help them. Many people are working on developing mods and maps to make Supreme Commander 2 a more diverse and interesting game. Revamp Map Pack (Contains most of the maps from the campaign) :). ![]() However, they do work for the most part, but some have problems with AI pathfinding. This is a due to the inability to added required AI markers since the files are compiled making them unreadable. Most player-made maps currently show up incorrectly in the preview box because they have to piggy back off an existing skirmish map's layout and ID to work. Many people have managed to port maps into skirmish from the campaign which would then be modded with mass points and spawn markers despite the fact that the game developer's have not released any sort of map editor or any other form of assistance. If you do not, you might seriously impair the game by accident. It should be noted that when using mods one should ALWAYS ALWAYS ALWAYS backup the original game files. Nonetheless, people have managed to find ways that successfully introduce new maps and units, many of which are from the previous Supreme Commander, into the game. Officially Supreme Commander 2 was declared early on to be uneditable by Chris Taylor. ![]()
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